Item Transfer is a familiar concept for most players.
However, in our server, we have added a Transfer Level system, and transfer rules are slightly different compared to classic ROW and RYL2 versions.
Players can transfer identical items between themselves.
The transferred items must look exactly the same (same visual appearance).
You can transfer between different item types:
Basic, Grand, Rare, Myth.
You cannot transfer between different Transfer Levels.
Example: You cannot transfer a Transfer Lv1 basic item with a Transfer Lv1 fuser or a Transfer Lv10 fuser.
Fuser item’s transfer level must always be 0.
If your item reaches Transfer Level 12 and Upgrade Level 12, the item has reached its maximum potential.
Transfer success rate depends on the Item Grade.
There are 5 grades: F, D, C, B, and A.
Here is the success rate table:
Grade → | F | D | C | B | A
Level 1 | 100% | 95% | 90% | 85% | 80%
Level 2 | 100% | 90% | 85% | 80% | 75%
Level 3 | 100% | 85% | 80% | 75% | 70%
Level 4 | 100% | 80% | 75% | 70% | 65%
Level 5 | 100% | 75% | 70% | 65% | 60%
Level 6 | 100% | 70% | 65% | 60% | 55%
Level 7 | 100% | 65% | 60% | 55% | 50%
Level 8 | 100% | 60% | 55% | 50% | 45%
Level 9 | 100% | 55% | 50% | 45% | 40%
Level 10 | 100% | 50% | 45% | 40% | 35%
Level 11 | 100% | 50% | 45% | 40% | 35%
Level 12 | 100% | 45% | 40% | 35% | 30%
70% success rate does NOT guarantee that 70 out of 100 attempts will succeed!
Success chance is always based on probability.
Item Transfer Tutorial #1
Item Transfer Tutorial #2