Welcome to our server, where we introduce an entirely new Fame system — no longer the classic 10/10 system from old servers!
On our server, Fame actively increases your character's stats based on your class needs.
Fame grants +1% extra stats according to the required attributes of your class.
The maximum bonus you can achieve is +500 extra stats.
Note: After 50,000 Fame, you will no longer receive additional stat bonuses.
Warrior & Attacker:
Minimum Damage
Maximum Damage
Hit Rate
Defender & Templar:
Armor
Block
HP Regeneration
Archer, Gunner, Assassin & ShadowOff:
Evade
Hit Rate
Critical Rate
Enchanter, Sorcerer, SpiritOff & RuneOff:
Magic Power
Evade
MP Regeneration
Priest, Cleric, Monk & LifeOff:
Armor
Magic Power
MP Regeneration
The amount of Fame you gain or lose depends on your opponent’s Fame.
Fame Gain (Winning a Fight)
Opponent Fame 0 - 5,000 ➔ +10 Fame + Realm Points
Opponent Fame 5,001 - 15,000 ➔ +15 Fame + Realm Points
Opponent Fame 15,001 - 25,000 ➔ +20 Fame + Realm Points
Opponent Fame 25,001 - 35,000 ➔ +25 Fame + Realm Points
Opponent Fame 35,001 or higher ➔ +30 Fame + Realm Points
(Maximum Fame gain: 30 + Realm Points)
Fame Loss (Losing a Fight)
Fame 0 - 5,000 ➔ -10 Fame - Realm Points
Fame 5,001 - 15,000 ➔ -15 Fame - Realm Points
Fame 15,001 - 25,000 ➔ -20 Fame - Realm Points
Fame 25,001 - 35,000 ➔ -25 Fame - Realm Points
Fame 35,001 or higher ➔ -30 Fame - Realm Points
If you are in a party:
1 to 9 players ➔ You receive 60% of the fame based on your opponent’s Fame.
Full party or 10 players = 100% fame Depending on the opponent's fame
https://www.youtube.com/watch?v=iZKoa4yJmP0